Addon interface ****Once the addon is installed, you'll see a very simple interface that's super easy to navigate under “Weybec” tab side panel.

addon image01.png


Checking Shapekeys

Select your Shapekey object , and press Picker button in the Drivers panel, and you can see all your shapekeys there ,

https://giphy.com/gifs/blender-b3d-addon-ESQW7hTUT29X9a48a9

while working with armatures this becomes very handy as you do not need to select object again and again to check shapekeys


Add Object or Bones as Drivers

add any object or Bones as driver with few clicks, select your object set transformation value, adjust min and max values , and press the assign button located besides shape keys

https://giphy.com/gifs/blender-b3d-RI26hJIyb76oEUxF5W